Tuesday 1 September 2009

Thursday 6 August 2009

new battle pics from Chaos vs Ultramarines

Daemon prince now has a base
Assault marines crush the chaos marines
Moving in!
Bezerkers sneak through the back door...to meet Terminators!
Daemon Prince takes on Chaplain and assault marines



Wednesday 22 July 2009

Monday 20 July 2009

Sunday 28 June 2009

The story so far

The tau forces had pushed the space marines back beyond the last imperial guard outpost and had now cornered them in a mountain region, The Marines put up a strong defence pushing the tau back, As the battle suit commander ordered a fall back to take out the marines on high ground a land raider appeared on the horizon with more marine reinforcements slamming hard into the side of the tau forces. The Crisis commander ordered his stealth troops to sneak within the carnage and delay the tank from crushing the tau beneath its tracks but the space marine commander was wise and unleashed his crew of terminator's from within the tanks hull slaughtering the oncoming stealth suits, The Captain of the stealth team managing to jump suit out loosing an arm in the process landed hard on the ground several feet away from the oncoming tracks of the huge tank. With a last lurch forward the captain fired a desperation shot from his fusion blaster then slumped down dead, The shot hit the tracks of the tank and burst into the inner hull causing the land raider to become immobilised, But the space marines were far from finished. The Space Marine commander then ordered his several squads of assault marines to jumppack into the unsuspecting fire warriors towards the back of the tau's force, A good strategy as this would easily slaughter the melee helpless fire warrior's, They landed just short of the squad and charged to the firewarriors only to be ambushed nearby by a large pack of kroot waiting in hiding, With the assault squad slain the main friewarrior force moved to high ground and began there unstoppable assault on the space marines on lower ground, In the distance more devilfish troop carriers were arriving and the victory for the tau looked promising, Intill they heard an unspeakable noise and the ground shaking. On the Horizon a tide of body's moving towards the tau and space marine forces " Chaos? " a firewarrior asked?

" No....something much worse " Replied the Commander.

Something is on the horizon, And its Mad.


Sunday 19 April 2009

Mike's Tau :)








My tau empire! excuse the bad photo's my camera's not great.

First Scenario!


So heres my first Scenario, It consists of a large tau force caravan trying to get through a valley to deliver supplies to the other side. Now chaos have set up an ambush point in the middle of this valley and are keen to stop the tau from getting through.

Rules
Tau Empire
Tau must have 20% of there amy to reach through the other side of the board to win this scenario, All models must be within 12 inches of each other as they are trying to protect the cargo, This does not exclude stealth squads.
The tau army is 600 points of any choice, Only 1 heavy support maxium
Chaos
Chaos have 3 starting points, Ambush point 1 and point 2 are only allowed to have long range infranty ranging up to 100 points each side. They cannot be fired on by the tau till they fire first. ( ambush of course, think that the tau have just not seen them yet) All units on the ridge have a 4+ cover save and most do a dangerous terrain test if they want to climb down the mountain side.
All chaos units have 1+ to there leadership in this scenario, This is to give the affect that they know they have a large advantage on the enemy.
The main chaos force consists of 300 point army of any forces they choose. * note * these are seen by the tau from the beginning of the map.
* this scenario allows the infiltration rule *
Extra points.
Tau are allowed to climb up the mountain side to Battle there foes at close range but must take a Dangerous terrain test. Also if a tau is very close to the edge of the clift line of sight rules still apply to the chaos shooting down on them.
Victory rules
Tau must get at least 20% of there force across the other side ( 120 points )
Chaos must eradicate all tau members.
The game ends in 20 turns, If the tau do not make it across in time the Chaos automatically win.
Tau also win if all chaos are killed.


Saturday 18 April 2009


One new one - still following purple theme :)

Thursday 16 April 2009









My first post - Chaos army at start of painting, possessed marines completed, rhino tank completed and much more to follow :)

Warhammer Forces

Elo!!

Just set this blog up for you to post some photo's of your warhammer models your painting at the moment

if you wanna show us some pictures just post somthing and add the picture

Ill put some photo's of my own on tonight!

Mike